The game Mass Effect 3 should start rolling in the US today and will be available in the rest of the world in the next few days and unfortunately it will apparently not be great when played in stereo 3D mode with 3D Vision as hinted by the demo released a while ago. The good news for the stereo 3D gamers out there is that the community is already quite ahead in resolving the issues that the game has in stereo 3D mode and there is already a fix addressing most of the problems that the demo had (it is based on the demo version). The fixes are based on the DirectX 9 wrapper developed by Helix and he is also taking an active part in modifying literally hundreds of shaders in the game for proper stereo 3D rendering. Of course when the full game is released there will probably be a need for more things to be modified, but most of the work is probably done already. So download the 3D Vision fix while waiting for the full game to become available and if you find any other issues, please make a savegame and share it with information about the issue, so that additional fixes could be added. This way we might be able to get the Mass Effect 3 to a 3D vision-ready state not from the developer, but thanks to the efforts of the stereo 3D gaming community.
Microsoft has sent out invites to the press for an event that they are holding in Los Angeles on Monday, June 18, just a couple of days before the Windows Phone Summit. Although the subject of the event has not been officially announced, AllThingsD believes that it will be about Windows RT. According to sources outside the company, AllThingsD found out Microsoft will be showcasing some of the devices that will be running Windows RT, presumably devices that were announced at Computex last week, and also talk about some of the programs and services that will run on these devices.

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