The game Mass Effect 3 should start rolling in the US today and will be available in the rest of the world in the next few days and unfortunately it will apparently not be great when played in stereo 3D mode with 3D Vision as hinted by the demo released a while ago. The good news for the stereo 3D gamers out there is that the community is already quite ahead in resolving the issues that the game has in stereo 3D mode and there is already a fix addressing most of the problems that the demo had (it is based on the demo version). The fixes are based on the DirectX 9 wrapper developed by Helix and he is also taking an active part in modifying literally hundreds of shaders in the game for proper stereo 3D rendering. Of course when the full game is released there will probably be a need for more things to be modified, but most of the work is probably done already. So download the 3D Vision fix while waiting for the full game to become available and if you find any other issues, please make a savegame and share it with information about the issue, so that additional fixes could be added. This way we might be able to get the Mass Effect 3 to a 3D vision-ready state not from the developer, but thanks to the efforts of the stereo 3D gaming community.
We already know everything there is to know about the upcoming iOS 6 and let’s face it – it’s not going to be the jump Apple is trying to convince us it is. Everything is pretty much the same, with a few tweaks here and there, an overdue Facebook integration and extended Siri functionality. The major new feature with the iOS 6 is the new Maps app, now with TomTom map data and, of course, the addition of navigation. Well, people do use Siri and navigation for sure, but those people have also been using this same tired iOS interface for 6 years now. They need something new, refreshing and they are not getting it this year. Joost van der Ree published a few inspiring ideas that could easily fit into iOS, boosting the user experience along the way. Some of them are so obvious that makes you wonder why Apple didn’t come up with them in the first place. But maybe they have?
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