Maingear is the next company to announce a high-end 17-inch 3D-capable gaming laptop with support for 3D Vision that you can customize, similar to what Origin PC has recently done with their EON17-X3D 3D Vision Gaming Laptop. And much like the Origin PC’s solution, Maingear also uses the same bulky desktop replacement chassis made by Clevo – the Clevo P270WM, but the new thing here is that you can build the system to use the recently announced GeForce GTX 675M GPU – single or dual cards in SLI. Have in mind though that the GTX 675M is not based on the new Nvidia Kepler architecture and is not produced using the 28nm process, it is just a new revision of the Fermi architecture and the basic specifications are pretty much the same as the ones of GTX 580M. Alternatively you can go for a NVIDIA Quadro 5010M, but that will add quite a lot to the price and it is not an available option for the 3D model. You can of course decide if you want to get the 120Hz 3D-capable Full HD display or stick with a 60Hz model, the 120Hz is required if you plan on being able to play games in stereo 3D mode though and you can add a pair of 3D Vision 2 glasses. The minimum price you’d have to pay for a 3D-capable Maingear Titan 17 system with a pair of 3D vision glasses is $2878 USD with a single GTX 675M and the estimated shipping date is currently set for 4/29/2012 if you order it now.
We already know everything there is to know about the upcoming iOS 6 and let’s face it – it’s not going to be the jump Apple is trying to convince us it is. Everything is pretty much the same, with a few tweaks here and there, an overdue Facebook integration and extended Siri functionality. The major new feature with the iOS 6 is the new Maps app, now with TomTom map data and, of course, the addition of navigation. Well, people do use Siri and navigation for sure, but those people have also been using this same tired iOS interface for 6 years now. They need something new, refreshing and they are not getting it this year. Joost van der Ree published a few inspiring ideas that could easily fit into iOS, boosting the user experience along the way. Some of them are so obvious that makes you wonder why Apple didn’t come up with them in the first place. But maybe they have?
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