Skip to main content

Ghost Recon: Future Soldier Will Have Stereoscopic 3D Support

Ubisoft has announced that the PC version of the game Tom Clancy’s Ghost Recon: Future Soldier will be available in stores and for digital download on June 12th and that it will be supporting stereoscopic 3D. The most interesting thing here however is the fact that it is not the usual stereo 3D support announcement that we see coming with Nvidia’s 3D vision Ready game titles, or the more rare AMD HD3D nativr support announcements, this time it is “TriDef stereoscopic support”. Now, that does not mean that you will not be able to play the game in stereo 3D mode using other 3D-capable solutions such as 3D Vision or AMD HD3D, or even with iZ3D, it just means that the game will be optimized for best results when using DDD’s TriDef 3D software.

Ghost Recon: Future Soldier PC version features:

- PC high standard visuals (DX11 renderer, new high-quality assets, new post process effects, multi-monitor solutions support, TriDef stereoscopic support).
- DirectX11 enhanced: tessellation (for soft 3D models), compute shaders-based realistic lighting (for global illumination), volumetric fog.
- Online widget: Party, Friends and Ghost Feed functionality can be accessed at any moment from any screen
- Extended party functionality: simplified and more flexible invitation system
- Party text chat
- Uplay Friends system
- Fully customizable controls for the localized keyboards
The stereoscopic 3D support however is just one of the extra features that Ghost Recon: Future Soldier will support as it will be a DX11 game title and will also offer multi-monitor solutions support (supposedly will look good in stereo 3D multi-monitor setups as well). The Xbox 360 and PlayStation 3 console versions of the game are scheduled to be released on May 22nd in North America and there is no word about stereoscopic 3D support in them, so they will most likely not have S3D support.

Comments

Popular posts from this blog

This fresh iOS UI concept shows what the iOS 6 should have been

We already know everything there is to know about the upcoming iOS 6 and let’s face it – it’s not going to be the jump Apple is trying to convince us it is. Everything is pretty much the same, with a few tweaks here and there, an overdue Facebook integration and extended Siri functionality. The major new feature with the iOS 6 is the new Maps app, now with TomTom map data and, of course, the addition of navigation. Well, people do use Siri and navigation for sure, but those people have also been using this same tired iOS interface for 6 years now. They need something new, refreshing and they are not getting it this year. Joost van der Ree published a few inspiring ideas that could easily fit into iOS, boosting the user experience along the way. Some of them are so obvious that makes you wonder why Apple didn’t come up with them in the first place. But maybe they have? 

Microsoft to hold an event on Monday, June 18 to presumably talk about Windows RT devices

Microsoft has sent out invites to the press for an event that they are holding in Los Angeles on Monday, June 18, just a couple of days before the Windows Phone Summit. Although the subject of the event has not been officially announced, AllThingsD believes that it will be about Windows RT. According to sources outside the company, AllThingsD found out Microsoft will be showcasing some of the devices that will be running Windows RT, presumably devices that were announced at Computex last week, and also talk about some of the programs and services that will run on these devices.

Latest update to Facebook for Android will flood your app drawer with two additional icons

Facebook has released a new update for its Android app. Version 1.9.0 brings a much needed performance update, and the whole app feels a lot faster than before. Unfortunately, it also brings along a new nuisance. Facebook has decided that it will be a good idea to provide direct shortcuts to the messenger and image upload service, so now they have dedicated icons for both of these in your app drawer, taking the total count of icons for a single app to three!